My question at the end of this Macworld/iWorld weekend: Is iOS still fun?
Delight was the name of the game a few years back when Steve Jobs introduced the iPhone, and again when he followed that up with the 2010 debut of the iPad. These days, of course, the iPhone is a heavyweight among corporate users, but the way that happenedApple enthusiasts bringing their new toy to work and forcing beleaguered IT managers to adapt to themwas itself kind of awesome. It was a guerilla operation, and fun won.
James GalbraithApps aimed at getting things done dot the Appalooza section of the Macworld/iWorld floor.
To be sure, there's been plenty of fun to be found at Macworld/iWorld this weekguitar players around every corner, pink-haired roller bladers showing off well-designed iPhone cases, a dancing robot or two. But in the section of the expo floor known as Appalooza where app developers have largely congregated, one thing has seemed certain: The business of iOS is business.